Sheet1.csv

canon/registries/T0_Ability_Presentation_Tier [DRAFT v0.1]/Sheet1.csv

298 rows

presentation_row_idability_refability_nameelementtier_levelvariant_keyis_base_tierbandread_deltaintensity_scaling_classbeat_emphasislight_channellight_channel_notelaw_rung_refauthoring_statesource_ref
APT_0001A_A_001Wind StepAir1AIR_T1truenoviceThe protagonist goes without appearing to push off, and a short corridor of lifted dust and leaf litter stands up behind them in sequence rather than all at once.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0002A_A_001Wind StepAir2AIR_T2falsenoviceThe corridor holds a straight edge and stays open a beat longer, so the path is readable after they have already stopped.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0003A_A_001Wind StepAir3AIR_T3falseadeptThe step cuts. The air along the corridor is thin enough to leave a line on what it passed, and things fall out of that line afterward.environment_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0004A_A_001Wind StepAir4AIR_T4falseadeptThe corridor is HELD. The lifted material stays at the height it was lifted to and the protagonist can come back through it.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0005A_A_001Wind StepAir5AIR_T5falseadeptThe step no longer ends where they land. The corridor keeps travelling past them and takes loose things with it.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0006A_A_001Wind StepAir6AIR_T6falsemasteryThe site's own air carries it, the valley wind or the draught in the passage, so the corridor follows the terrain rather than the aim.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0007A_A_001Wind StepAir7AIR_T7falsemasteryThere is no corridor because there is no edge. The air of the whole place moves and the protagonist is simply somewhere else in it.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0008A_A_001Wind StepAir8AIR_T8falsemasteryThe wind keeps the path. A lane of stripped ground is left across the place and the weather goes on using it.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0009A_A_002Gust PushAir1AIR_T1truenoviceA shallow fan leaves the palms with the dust in it doing the drawing, widening as it goes and taking loose things along in front.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0010A_A_002Gust PushAir2AIR_T2falsenoviceThe fan holds a straight leading edge and reaches a full stride further before it loses its shape.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0011A_A_002Gust PushAir3AIR_T3falseadeptIt cuts instead of pushing. The front is thin and fast and leaves a line on the surface, with the dust falling out of the cut behind it.environment_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0012A_A_002Gust PushAir4AIR_T4falseadeptThe fan is held standing, so the pushed material hangs in it and a body coming through has to come through the load as well.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0013A_A_002Gust PushAir5AIR_T5falseadeptRotation enters. The fan turns as it travels and what it crosses is left stripped rather than knocked over.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0014A_A_002Gust PushAir6AIR_T6falsemasteryThe place's own air joins, the sea breeze or the smoke or the draught out of the cave, and the front takes the terrain's shape.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0015A_A_002Gust PushAir7AIR_T7falsemasteryNo cloud and no edge. The horizon comes in from every side and the protagonist is standing in the middle of it.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0016A_A_002Gust PushAir8AIR_T8falsemasteryA still centre holds around them in a perfect circle while everything outside it goes over, and the weather afterward keeps the rotation.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Air - The eight rungs
APT_0017A_A_003Air ReadAir2AIR_T2truenoviceDERIVED BASELINE, not authored per-tier. The fan holds a straight edge and the corridor stays open a beat longer before it settles. Landed signature this rung must stay recognisable as: They hold up a finger they do not need, and then say which way it will go.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0018A_A_004Wind ScarAir3AIR_T3trueadeptDERIVED BASELINE, not authored per-tier. A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read is what falls out of the cut afterward. Landed signature this rung must stay recognisable as: A seam opening through the rain, and a cut on the far side of itenvironment_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0019A_A_005Wind WalkerAir4AIR_T4trueadeptDERIVED BASELINE, not authored per-tier. The volume is HELD. A standing cloud that will not blow away, or a screen kept at a chosen height. Landed signature this rung must stay recognisable as: Someone walking normally with a hand's width of nothing under their boots.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0020A_A_006Mini Cyclone LiftAir4AIR_T4trueadeptDERIVED BASELINE, not authored per-tier. The volume is HELD. A standing cloud that will not blow away, or a screen kept at a chosen height. Landed signature this rung must stay recognisable as: A thin twist of dust standing up under a crouching figure, and them going as high as it got.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0021A_A_007CycloneAir4AIR_T4trueadeptDERIVED BASELINE, not authored per-tier. The volume is HELD. A standing cloud that will not blow away, or a screen kept at a chosen height. Landed signature this rung must stay recognisable as: A vortex you can only see by what is in it - and it takes the colour of whatever it swallows.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0022A_A_008Poison CycloneAir5AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signature this rung must stay recognisable as: A turning column of yellow-green that settles instead of clearing.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0023A_A_009Breath of LifeAir5AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signature this rung must stay recognisable as: One long breath given mouth to mouth, and the light staying in the other chest.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0024A_A_010Storm CallingAir5AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signature this rung must stay recognisable as: A private storm standing over one patch of ground with clear sky around it.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0025A_A_011Cyclone CradleAir7AIR_T7truemasteryDERIVED BASELINE, not authored per-tier. No cloud and no edge. The horizon comes in from every side and the caster is standing in the middle of it. Landed signature this rung must stay recognisable as: Someone sitting cross-legged a few metres up, with both hands free and talking to you.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0026A_A_012Freedom FormAir8AIR_T8truemasteryDERIVED BASELINE, not authored per-tier. A storm with a still centre that stays a perfect circle, and the world's own weather carries it afterward. Landed signature this rung must stay recognisable as: Someone walking straight through a wall without slowing down or flinching.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T8derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0027A_A_013Voice of the WorldAir8AIR_T8truemasteryDERIVED BASELINE, not authored per-tier. A storm with a still centre that stays a perfect circle, and the world's own weather carries it afterward. Landed signature this rung must stay recognisable as: One long unwavering note at a conversational volume, and something coming apart in front of it.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T8derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0028A_A_014Wind DeflectAir2AIR_T2truenoviceDERIVED BASELINE, not authored per-tier. The fan holds a straight edge and the corridor stays open a beat longer before it settles. Landed signature this rung must stay recognisable as: A lens of moving air that makes arrows go the wrong way instead of stopping them.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0029A_A_015Breath HoldAir2AIR_T2truenoviceDERIVED BASELINE, not authored per-tier. The fan holds a straight edge and the corridor stays open a beat longer before it settles. Landed signature this rung must stay recognisable as: Their chest stops moving, and stays stopped, and they carry on working.environment_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0030A_A_016Pressure WaveAir3AIR_T3trueadeptDERIVED BASELINE, not authored per-tier. A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read is what falls out of the cut afterward. Landed signature this rung must stay recognisable as: A band of bent air, and everything it crosses putting a hand outenvironment_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0031A_A_017Wind EchoAir3AIR_T3trueadeptDERIVED BASELINE, not authored per-tier. A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read is what falls out of the cut afterward. Landed signature this rung must stay recognisable as: A figure standing side-on to the wind with their eyes shut, and environment_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0032A_A_018Soaring GlideAir4AIR_T4trueadeptDERIVED BASELINE, not authored per-tier. The volume is HELD. A standing cloud that will not blow away, or a screen kept at a chosen height. Landed signature this rung must stay recognisable as: A long flat committed glide with the arms swept back - it goes far and it does not turn much.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0033A_A_019EquipoiseAir5AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signature this rung must stay recognisable as: Their coat moves and they do not.environment_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0034A_A_020SkybreathAir6AIR_T6truemasteryDERIVED BASELINE, not authored per-tier. The site's own air joins: the valley wind, the sea breeze, the smoke of the place, and the shape belongs to the terrain. Landed signature this rung must stay recognisable as: They look up at an empty sky, hold it a moment too long, and then say what is comingenvironment_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Air T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0035A_C_001Astral ProjectionEther-Crown4ETHER_CROWN_T4trueadeptDERIVED BASELINE, not authored per-tier. A steady light gathers behind the sternum and travels outward along the arms before any of it reaches the person being healed, so the giving is visibly costly and visibly one-directional. Landed signature this rung must stay recognisable as: Someone sitting wvril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0036A_C_002Vril HealingEther-Crown4ETHER_CROWN_T4trueadeptA steady light gathers behind the sternum and travels outward along the arms to the hands before any of it reaches the person being healed, so the giving is visibly costly and visibly one-directional.vril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Crown - The eight rungs
APT_0037A_C_002Vril HealingEther-Crown5ETHER_CROWN_T5falseadeptTwo people at once, and the emptying doubles visibly rather than being absorbed.vril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Crown - The eight rungs
APT_0038A_C_002Vril HealingEther-Crown6ETHER_CROWN_T6falsemasteryAt a recharge source the cost is visibly shared with the place, and the light comes as much out of the ground as out of the protagonist.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Crown - The eight rungs
APT_0039A_C_002Vril HealingEther-Crown7ETHER_CROWN_T7falsemasteryContact is no longer needed. The light crosses to the patient along a line of held attention while the hands stay where they were.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Crown - The eight rungs
APT_0040A_C_002Vril HealingEther-Crown8ETHER_CROWN_T8falsemasteryA group is mended at once, and the protagonist is left needing the ground to sit down on.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Crown - The eight rungs
APT_0041A_C_003Vril RevivalEther-Crown5ETHER_CROWN_T5trueadeptDERIVED BASELINE, not authored per-tier. Two people at once, and the emptying doubles visibly rather than being absorbed. Landed signature this rung must stay recognisable as: A straight-armed press with the light going one way only, and the one doing it going grey.vril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0042A_C_004Vril Mass RevivalEther-Crown7ETHER_CROWN_T7truemasteryDERIVED BASELINE, not authored per-tier. Contact is no longer needed, and the reach is legible as a line of attention rather than a beam. Landed signature this rung must stay recognisable as: Several threads of light leaving one standing figure at once - and everyone getting up together while that fvril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0043A_C_005Item RiftEther-Crown4ETHER_CROWN_T4trueadeptDERIVED BASELINE, not authored per-tier. A steady light gathers behind the sternum and travels outward along the arms before any of it reaches the person being healed, so the giving is visibly costly and visibly one-directional. Landed signature this rung must stay recognisable as: A hand-wide slit vril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0044A_C_006Vril CommunionEther-Crown5ETHER_CROWN_T5trueadeptDERIVED BASELINE, not authored per-tier. Two people at once, and the emptying doubles visibly rather than being absorbed. Landed signature this rung must stay recognisable as: An animal that stops watching a person and starts listening to them.vril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0045A_C_007Soul DrainEther-Crown5ETHER_CROWN_T5trueadeptDERIVED BASELINE, not authored per-tier. Two people at once, and the emptying doubles visibly rather than being absorbed. Landed signature this rung must stay recognisable as: A colourless thread running to the top of someone's head, and them going too bright for a moment.vril_spend_scaledimpactemitsemits by body_emissionD1-27 Ether-Crown T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0046A_C_008Collective SurgeEther-Crown7ETHER_CROWN_T7truemasteryDERIVED BASELINE, not authored per-tier. Contact is no longer needed, and the reach is legible as a line of attention rather than a beam. Landed signature this rung must stay recognisable as: Bright lines from one figure to everyone they are fighting beside, brightening whenever any of them spends.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0047A_C_009Void CommandEther-Crown8ETHER_CROWN_T8truemasteryDERIVED BASELINE, not authored per-tier. A group is mended at once and the caster is left needing the ground to sit down on. Landed signature this rung must stay recognisable as: Shapes with no stable edges standing where someone last looked, waiting.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T8derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0048A_C_010Equilibrium SoulEther-Crown6ETHER_CROWN_T6truemasteryDERIVED BASELINE, not authored per-tier. The site helps. At a recharge source the cost is visibly shared with the place, and the light comes as much from the ground as from the caster. Landed signature this rung must stay recognisable as: They answer an insult exactly the way they answer a greeting.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0049A_C_011Dimension PocketEther-Crown6ETHER_CROWN_T6truemasteryDERIVED BASELINE, not authored per-tier. The site helps. At a recharge source the cost is visibly shared with the place, and the light comes as much from the ground as from the caster. Landed signature this rung must stay recognisable as: A door-shaped fold with weather on the other side of it.vril_spend_scaledaftermathemitsemits by body_emissionD1-27 Ether-Crown T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0050A_E3_001Intuition PulseEther-ThirdEye1ETHER_THIRDEYE_T1truenoviceDERIVED BASELINE, not authored per-tier. A faint sense of where the air is denser, shown as a difference in how far the eye can see rather than as a marker. Landed signature this rung must stay recognisable as: They pause at a doorway they have no reason to pause at.attention_scaledcastnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T1derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0051A_E3_002Vril SightEther-ThirdEye2ETHER_THIRDEYE_T2truenoviceDERIVED BASELINE, not authored per-tier. Concentration becomes locatable: one direction reads clearer than the others. Landed signature this rung must stay recognisable as: Someone looking through the room instead of at it, tracking something moving that nobody else can see.attention_scaledcastnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0052A_E3_003Temporal EchoEther-ThirdEye3ETHER_THIRDEYE_T3trueadeptDERIVED BASELINE, not authored per-tier. The recharge sites read as places the view holds better, and the difference is legible without a label. Landed signature this rung must stay recognisable as: Faceless figures walking their old paths through the furniture that is there now.attention_scaledflightnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0053A_E3_004Intent ReadingEther-ThirdEye5ETHER_THIRDEYE_T5trueadeptDERIVED BASELINE, not authored per-tier. Density variation across a whole area resolves into a shape, and the shape is the site's. Landed signature this rung must stay recognisable as: The protagonist stops asking a stranger for answers already in hand.attention_scaledimpactnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0054A_E3_005Probability SightEther-ThirdEye5ETHER_THIRDEYE_T5trueadeptDERIVED BASELINE, not authored per-tier. Density variation across a whole area resolves into a shape, and the shape is the site's. Landed signature this rung must stay recognisable as: Thin forward shadows of every fighter in the room, and the real bodies stepping into them.attention_scaledimpactnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0055A_E3_006Temporal SightEther-ThirdEye8ETHER_THIRDEYE_T8truemasteryDERIVED BASELINE, not authored per-tier. Substrate and surface are legible at once, so the place and its history are both in view without switching. Landed signature this rung must stay recognisable as: Two sets of ghosts in the same room, one behind and one ahead, disagreeing at every branch.attention_scaledaftermathnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T8derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0056A_E3_007Precognitive FlickerEther-ThirdEye4ETHER_THIRDEYE_T4trueadeptDERIVED BASELINE, not authored per-tier. Two or three concentrations hold in view at once, and the fall-off between them reads as one continuous gradient rather than as separate points. Landed signature this rung must stay recognisable as: They are never where the first swing goes, and it looks likeattention_scaledimpactnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0057A_E3_008Vril TrailEther-ThirdEye4ETHER_THIRDEYE_T4trueadeptDERIVED BASELINE, not authored per-tier. Two or three concentrations hold in view at once, and the fall-off between them reads as one continuous gradient rather than as separate points. Landed signature this rung must stay recognisable as: Someone walking a room slowly with one hand held low, followattention_scaledimpactnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0058A_E3_009Substrate PerceptionEther-ThirdEye6ETHER_THIRDEYE_T6truemasteryDERIVED BASELINE, not authored per-tier. The substrate crossing. Inscription becomes readable, signature becomes legible on a person, and the dimensional thickness of a place shows where it manifests. Landed signature this rung must stay recognisable as: The protagonist looks at a wall and reads itsattention_scaledaftermathnever_emitsnever emits; reads by no_addition and view_onlyD1-27 Ether-ThirdEye T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0059A_E_001Stone SkinEarth1EARTH_T1truenoviceThe shell closes unevenly and thin across the back, thickest where the fear was, and it arrives half a beat behind the flinch that called it.commit_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0060A_E_001Stone SkinEarth2EARTH_T2falsenoviceThe grain runs the whole body at one thickness and arrives WITH the flinch instead of after it. It is still skin-deep and it still ends where the sleeve ends.commit_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0061A_E_001Stone SkinEarth3EARTH_T3falseadeptThe shell takes the ground's own material, limestone here and red laterite there, so what the protagonist is armoured in tells you what they were standing on.commit_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0062A_E_001Stone SkinEarth4EARTH_T4falseadeptPlates rather than a skin: the grain breaks into overlapping faces that move with the joints, so the guard stops costing the guard its reach.commit_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0063A_E_001Stone SkinEarth5EARTH_T5falseadeptIt holds after the guard drops. The arms can come down and the shell stays on, and it spalls where it is struck rather than cracking through.commit_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0064A_E_001Stone SkinEarth6EARTH_T6falsemasteryThe stone comes up from under the feet rather than out of the skin. The site's own strata climb the legs and close, and the water table darkens the base of it.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0065A_E_001Stone SkinEarth7EARTH_T7falsemasteryThe ground answers as one surface: the protagonist stands still and the terrain rises around them into a fitted shell that does not fall when they walk.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0066A_E_001Stone SkinEarth8EARTH_T8falsemasteryThe armour is a piece of the landscape wearing a person, and it is left standing where they shed it for the world afterward to route around.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0067A_E_002Tremor StompEarth1EARTH_T1truenoviceOne ring of dust and loose grit jumps clear a pace out and drops. Nothing is thrown; the world simply stops holding still where they are standing, and it answers a fraction late.commit_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0068A_E_002Tremor StompEarth2EARTH_T2falsenoviceThe ring leaves on the heel-strike rather than after it and reaches a full stride out, with the grit landing in a clean circle instead of a scatter.commit_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0069A_E_002Tremor StompEarth3EARTH_T3falseadeptThe ground cracks rather than jumps. A short radial split opens from the foot and the dust comes up out of the split instead of off the surface.commit_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0070A_E_002Tremor StompEarth4EARTH_T4falseadeptTwo rings: one at the foot and one further out where the ground answers a beat later, so the pulse reads as travelling rather than as happening all at once.commit_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0071A_E_002Tremor StompEarth5EARTH_T5falseadeptThe pulse keeps going after the foot has lifted, crossing the whole encounter space and losing height rather than losing speed.commit_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0072A_E_002Tremor StompEarth6EARTH_T6falsemasteryThe site's layers answer at different depths, so the surface lifts in the pattern of what is buried under it and the shape of the pulse is a map of the place.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0073A_E_002Tremor StompEarth7EARTH_T7falsemasteryThe terrain changes level. What was flat is a step by the time the dust has settled, and the step stays.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0074A_E_002Tremor StompEarth8EARTH_T8falsemasteryThe ground agrees over a distance no stamp should reach, and what is left is a fault line the world afterward has to route around.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0075A_E_003Rock ThrowEarth1EARTH_T1truenoviceA fist-sized stone works itself up out of the ground, hangs at hip height turning slowly, and goes where the arm sends it. If the throw is bad the stone is bad.commit_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0076A_E_003Rock ThrowEarth2EARTH_T2falsenoviceIt comes up already at the hand's height and does not wobble, so the pause before the throw reads as a beat rather than as a hesitation.commit_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0077A_E_003Rock ThrowEarth3EARTH_T3falseadeptIt comes up SHAPED, a shard with an edge rather than a rounded stone, and it holds that edge all the way into what it hits.commit_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0078A_E_003Rock ThrowEarth4EARTH_T4falseadeptThree come up together and go in sequence off one throwing motion, the sockets they left lying in a line behind the protagonist.commit_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0079A_E_003Rock ThrowEarth5EARTH_T5falseadeptThe stone stops needing the arm. It leaves on the look, and the throw is a formality the protagonist has stopped performing.commit_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0080A_E_003Rock ThrowEarth6EARTH_T6falsemasteryWhat comes up is the site's own: a piece of the buried wall, a block of the old floor, still striped with what it was lying in.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0081A_E_003Rock ThrowEarth7EARTH_T7falsemasteryThe ground sends it. A slab the size of a person leaves the terrain on a gesture, and the terrain is visibly short of it afterward.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0082A_E_003Rock ThrowEarth8EARTH_T8falsemasteryEverything loose on the horizon answers at once, and the ground it left is a quarry the world has to live with.commit_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0083A_E_004Stone WallEarth3EARTH_T3trueadeptStone comes up in a single slab as long as the hold lasts, its face rough and its top edge ragged where the charge ended. Released early it is a low broken thing that stops an arrow and not much else.charge_hold_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0084A_E_004Stone WallEarth4EARTH_T4falseadeptThe slab comes up square and to a chosen height, and a second section can be raised beside it on the same hold.charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0085A_E_004Stone WallEarth5EARTH_T5falseadeptIt stops needing the stance. The wall goes up along a line the protagonist has already left, and it stays there after they have moved.charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0086A_E_004Stone WallEarth6EARTH_T6falsemasteryThe site's depth answers: the wall comes up striped with the layers it was lying in and dark at the base where the water table is.charge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0087A_E_004Stone WallEarth7EARTH_T7falsemasteryThe terrain steps. What rises is a ridge rather than a slab and it keeps rising after the hold has ended.charge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0088A_E_004Stone WallEarth8EARTH_T8falsemasteryA piece of landscape stands where the hold was, and the trough it came from is something the world afterward has to route around.charge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0089A_E_005Earth PillarEarth3EARTH_T3trueadeptDERIVED BASELINE, not authored per-tier. Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Landed signature this rung must stay recognisable as: A column that rises at the speed ofcharge_hold_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0090A_E_006Seismic PulseEarth3EARTH_T3trueadeptDERIVED BASELINE, not authored per-tier. Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Landed signature this rung must stay recognisable as: A ring in the dirt that keeps goingcharge_hold_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0091A_E_007Earth GripEarth3EARTH_T3trueadeptTwo and then three tendrils of stone come up around a target's legs and close, still wearing the pale-ash and dark-ash layers of the ground they came from.charge_hold_scaledflightnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0092A_E_007Earth GripEarth4EARTH_T4falseadeptThe tendrils find the arms as well as the legs, and they close in the order the hand closes rather than all at once.charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0093A_E_007Earth GripEarth5EARTH_T5falseadeptThe hold outlasts the gesture. The protagonist can drop the hand and walk away and the stone goes on holding.charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0094A_E_007Earth GripEarth6EARTH_T6falsemasteryWhat comes up is the site's own buried material, old floor and old wall and dry fill, so the restraint is legibly made of that place.charge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0095A_E_007Earth GripEarth7EARTH_T7falsemasteryThe ground closes rather than reaching. A pit of shifting stone takes the footing away and holds the target at the level it chose.charge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0096A_E_007Earth GripEarth8EARTH_T8falsemasteryA whole line of them is held at once across the field, and the broken cages are still standing when the fight is over.charge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Earth - The eight rungs
APT_0097A_E_008Earth SurfEarth4EARTH_T4trueadeptDERIVED BASELINE, not authored per-tier. Two or three pieces move together on one gesture and the sockets they leave line up, so the ground reads as having been read rather than grabbed. Landed signature this rung must stay recognisable as: A figure travelling on a wave of ground with a bow-wave of charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0098A_E_009Earth BurrowEarth5EARTH_T5trueadeptDERIVED BASELINE, not authored per-tier. The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Landed signature this rung must stay recognisable as: A ridge travelling under the soil with nothing above it - charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0099A_E_010Earth WaveEarth5EARTH_T5trueadeptDERIVED BASELINE, not authored per-tier. The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Landed signature this rung must stay recognisable as: The ground standing up and travelling - things do not get charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0100A_E_011Living StoneEarth5EARTH_T5trueadeptDERIVED BASELINE, not authored per-tier. The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Landed signature this rung must stay recognisable as: A stone figure that is always half a beat behind - it fighcharge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0101A_E_012Mountain FormEarth5EARTH_T5trueadeptDERIVED BASELINE, not authored per-tier. The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Landed signature this rung must stay recognisable as: Gold veins in stone skin that light up when they are hit.charge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0102A_E_013Corruption StoneEarth5EARTH_T5trueadeptDERIVED BASELINE, not authored per-tier. The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Landed signature this rung must stay recognisable as: Stone the light will not come back out of, thrown from thecharge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0103A_E_014Geo CommunionEarth6EARTH_T6truemasteryDERIVED BASELINE, not authored per-tier. The site answers with its depth. The water table darkens the base of what comes up and the material arrives carrying the place's accumulated time on its face. Landed signature this rung must stay recognisable as: The protagonist crouches and puts a hand on thcharge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0104A_E_015EarthsongEarth7EARTH_T7truemasteryDERIVED BASELINE, not authored per-tier. The ground moves as one surface. What rises is not pieces but a change in the shape of the terrain, and it keeps moving after the caster has stopped. Landed signature this rung must stay recognisable as: One held note, and then the building starts drawing itscharge_hold_scaledaftermathnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0105A_E_016StoneshapeEarth2EARTH_T2truenoviceDERIVED BASELINE, not authored per-tier. The stone comes up level and does not wobble, and a shell closes to the same thickness front and back. Still one piece, still arm's reach, but the vril now arrives with the gesture instead of behind it. Landed signature this rung must stay recognisable as: Rocharge_hold_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0106A_E_017Ground SenseEarth2EARTH_T2truenoviceDERIVED BASELINE, not authored per-tier. The stone comes up level and does not wobble, and a shell closes to the same thickness front and back. Still one piece, still arm's reach, but the vril now arrives with the gesture instead of behind it. Landed signature this rung must stay recognisable as: Thcharge_hold_scaledcastnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0107A_E_018Stone SpikeEarth4EARTH_T4trueadeptDERIVED BASELINE, not authored per-tier. Two or three pieces move together on one gesture and the sockets they leave line up, so the ground reads as having been read rather than grabbed. Landed signature this rung must stay recognisable as: A dark smooth point that travels dead flat and stays standicharge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0108A_E_019Steadfast StanceEarth5EARTH_T5trueadeptDERIVED BASELINE, not authored per-tier. The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Landed signature this rung must stay recognisable as: Someone who will not move and gets brighter every time youcharge_hold_scaledimpactnever_emitsnever emits; reads by occlusion and carried_material and silhouetteD1-27 Earth T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0109A_F_001Ember StrikeFire1FIRE_T1truenoviceFire arrives on the last third of the swing only and is gone before the arm has finished following through. A careful strike does not light at all.commit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0110A_F_001Ember StrikeFire2FIRE_T2falsenoviceThe whole arc carries and stays lit until the arm stops, so the strike reads as a burning line rather than as a bright smear.commit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0111A_F_001Ember StrikeFire3FIRE_T3falseadeptThe heat leads the steel. The air over the arc bends first and what is struck is already hot before the edge reaches it.commit_scaledflightemitsemits by combustion and incandescenceD1-27 Fire T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0112A_F_001Ember StrikeFire4FIRE_T4falseadeptThe fire stays on what it hit. A struck body goes on burning where the arc crossed it and the protagonist does not have to strike twice.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0113A_F_001Ember StrikeFire5FIRE_T5falseadeptThe colour climbs past orange into yellow-white, and the weapon is what is glowing rather than the air around it.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0114A_F_001Ember StrikeFire6FIRE_T6falsemasteryThe ground's own fuel joins, the oil in the dust and the dry season, so the arc lights what it passes over as well as what it lands on.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0115A_F_001Ember StrikeFire7FIRE_T7falsemasteryThe strike opens a split in the ground behind the follow-through, and the split goes on flowing downhill after the arm has stopped.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0116A_F_001Ember StrikeFire8FIRE_T8falsemasteryThe line of the swing is a burnt shape on the map afterward, with its own edge.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0117A_F_002Fire BoltFire1FIRE_T1truenoviceA dense knot forms in front of the palm, dark at its centre and bright at its skin, and goes out flat with a wake of hot air bending the view behind it.commit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0118A_F_002Fire BoltFire2FIRE_T2falsenoviceThe knot is round rather than ragged and holds together the whole way, so the wake is a straight line instead of a wobble.commit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0119A_F_002Fire BoltFire3FIRE_T3falseadeptIt arrives before it looks like it should. The heat crosses first and the target is already flinching when the knot lands.commit_scaledflightemitsemits by combustion and incandescenceD1-27 Fire T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0120A_F_002Fire BoltFire4FIRE_T4falseadeptThe knot sticks. What it strikes goes on burning with the knot's own edge still legible on it.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0121A_F_002Fire BoltFire5FIRE_T5falseadeptYellow-white, and the material of the target is what glows afterward rather than the fire that lit it.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0122A_F_002Fire BoltFire6FIRE_T6falsemasteryIt takes the site's fuel with it, dust and chaff and dry air, and widens as it crosses ground that will burn.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0123A_F_002Fire BoltFire7FIRE_T7falsemasteryIt is not thrown. A split opens where the protagonist looked, and what leaves it goes on flowing after they have turned away.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0124A_F_002Fire BoltFire8FIRE_T8falsemasteryThe horizon carries it. What was aimed at is a burnt shape, and so is everything in the line to it.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0125A_F_003Heat AuraFire3FIRE_T3trueadeptThe air within arm's reach stands visibly wrong, not flame but a constant shimmer with the heat in a band across the middle of the body and thinning above and below it.fixedflightemitsemits by combustion and incandescenceD1-27 Fire T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0126A_F_003Heat AuraFire4FIRE_T4falseadeptThe band holds at a chosen radius with a legible edge, so an opponent can see exactly where the air changes and choose to stay out of it.fixedimpactemitsemits by combustion and incandescenceD1-27 Fire T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0127A_F_003Heat AuraFire5FIRE_T5falseadeptThe air stops shimmering and starts emitting at its densest, because the dust suspended in it is now hot enough to glow.fixedimpactemitsemits by combustion and incandescenceD1-27 Fire T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0128A_F_003Heat AuraFire6FIRE_T6falsemasteryThe site joins: the stone underfoot holds the heat and gives it back, so the protagonist is standing in a warm place rather than being one.fixedaftermathemitsemits by combustion and incandescenceD1-27 Fire T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0129A_F_003Heat AuraFire7FIRE_T7falsemasteryThe heat is no longer around them. It is in the ground and the walls, and the whole room sits at the temperature they set.fixedaftermathemitsemits by combustion and incandescenceD1-27 Fire T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0130A_F_003Heat AuraFire8FIRE_T8falsemasteryThe place is left hot, and the stone ticks as it cools long after the protagonist has gone.fixedaftermathemitsemits by combustion and incandescenceD1-27 Fire T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Fire - The eight rungs
APT_0131A_F_004Ignition FieldFire4FIRE_T4trueadeptDERIVED BASELINE, not authored per-tier. The fire stays where it is put. A burning volume holds its own edge and keeps consuming what it is standing on. Landed signature this rung must stay recognisable as: Fire that lies flat on the ground and stays lying there.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0132A_F_005Forge WeaponFire4FIRE_T4trueadeptDERIVED BASELINE, not authored per-tier. The fire stays where it is put. A burning volume holds its own edge and keeps consuming what it is standing on. Landed signature this rung must stay recognisable as: A blade taking forge colour from the hand up, and holding it.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0133A_F_006Ember TrailFire3FIRE_T3trueadeptDERIVED BASELINE, not authored per-tier. No flame at all where the ability is a field: just air standing wrong in a band, with the heat shaped like anatomy rather than like an aura. Landed signature this rung must stay recognisable as: Fire drawn on the ground by the caster's own path, always a stepcommit_scaledflightemitsemits by combustion and incandescenceD1-27 Fire T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0134A_F_007Fire JetFire4FIRE_T4trueadeptDERIVED BASELINE, not authored per-tier. The fire stays where it is put. A burning volume holds its own edge and keeps consuming what it is standing on. Landed signature this rung must stay recognisable as: Fire coming out of the heels, and a body held stiff on top of it.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0135A_F_008ConsumeFire5FIRE_T5trueadeptDERIVED BASELINE, not authored per-tier. Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Landed signature this rung must stay recognisable as: A dull red line between an open hand and something that is losing its colour.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0136A_F_009Sacred FlameFire5FIRE_T5trueadeptDERIVED BASELINE, not authored per-tier. Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Landed signature this rung must stay recognisable as: A fire that burns nothing - clean light on unburnt wood, and things coming aparcommit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0137A_F_010Forge HammerFire5FIRE_T5trueadeptDERIVED BASELINE, not authored per-tier. Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Landed signature this rung must stay recognisable as: A forge-hot hammer head finishing itself in the air while someone holds it overcommit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0138A_F_011Phoenix StrikeFire6FIRE_T6truemasteryDERIVED BASELINE, not authored per-tier. The site's own fuel joins: the oil in the ground, the peat, the dry season, and the fire spreads on the terrain's logic rather than the caster's. Landed signature this rung must stay recognisable as: A line of fire between two points, with the hit already lancommit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0139A_F_012Phoenix FormFire7FIRE_T7truemasteryDERIVED BASELINE, not authored per-tier. Fire is initiated rather than carried. A bright split opens in the ground and keeps flowing downhill after everyone has stopped. Landed signature this rung must stay recognisable as: Fire at the joints - and the fire standing them back up once, dimmer, after commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0140A_F_013Forge RealityFire8FIRE_T8truemasteryDERIVED BASELINE, not authored per-tier. The horizon carries it, and what is left is a burnt shape on the map with its own edge. Landed signature this rung must stay recognisable as: Someone building something with their hands, and it stays built after they leave.commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T8derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0141A_F_014Flame ShapeFire2FIRE_T2truenoviceDERIVED BASELINE, not authored per-tier. The whole arc carries and stays lit until the arm stops, and the knot in front of the palm is round rather than ragged. Landed signature this rung must stay recognisable as: Fire leaning a long way out of its own hearth and staying attached to it.commit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0142A_F_015Heat SenseFire2FIRE_T2truenoviceDERIVED BASELINE, not authored per-tier. The whole arc carries and stays lit until the arm stops, and the knot in front of the palm is round rather than ragged. Landed signature this rung must stay recognisable as: They turn their head toward a wall for no visible reason, and there is someone behindcommit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0143A_F_016SparkFire2FIRE_T2truenoviceDERIVED BASELINE, not authored per-tier. The whole arc carries and stays lit until the arm stops, and the knot in front of the palm is round rather than ragged. Landed signature this rung must stay recognisable as: A finger-snap and one spark, and it is the least dramatic thing they can do.commit_scaledcastemitsemits by combustion and incandescenceD1-27 Fire T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0144A_F_017Flame LanceFire4FIRE_T4trueadeptDERIVED BASELINE, not authored per-tier. The fire stays where it is put. A burning volume holds its own edge and keeps consuming what it is standing on. Landed signature this rung must stay recognisable as: A standing spear of fire being walked across a target by two locked hands.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0145A_F_018Heat ShieldFire4FIRE_T4trueadeptDERIVED BASELINE, not authored per-tier. The fire stays where it is put. A burning volume holds its own edge and keeps consuming what it is standing on. Landed signature this rung must stay recognisable as: A shimmer with a red rim that fire goes into and partly comes back out of.commit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0146A_F_019Balanced FlameFire5FIRE_T5trueadeptDERIVED BASELINE, not authored per-tier. Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Landed signature this rung must stay recognisable as: A flame that does not flicker - clean, level, and cold to everything but the eycommit_scaledimpactemitsemits by combustion and incandescenceD1-27 Fire T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0147A_F_020HearthsenseFire6FIRE_T6truemasteryDERIVED BASELINE, not authored per-tier. The site's own fuel joins: the oil in the ground, the peat, the dry season, and the fire spreads on the terrain's logic rather than the caster's. Landed signature this rung must stay recognisable as: A look aimed slightly past an opponent's face, and knowing commit_scaledaftermathemitsemits by combustion and incandescenceD1-27 Fire T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0148A_T_001EntranceEther-Throat1ETHER_THROAT_T1truenoviceNothing shows on the protagonist. Heads come round a beat sooner than they should, the talking drops a level, and there is a brief clarity around the voice.attention_scaledcastnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0149A_T_001EntranceEther-Throat2ETHER_THROAT_T2falsenoviceThe room stays turned for a sentence longer, and people who had already looked away look back.attention_scaledcastnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0150A_T_001EntranceEther-Throat3ETHER_THROAT_T3falseadeptOne person is addressed rather than the room, and only that person's posture shows it.attention_scaledflightnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0151A_T_001EntranceEther-Throat4ETHER_THROAT_T4falseadeptIt survives an interruption. Someone else speaks and the room comes back to the protagonist rather than following the interruption.attention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0152A_T_001EntranceEther-Throat5ETHER_THROAT_T5falseadeptA whole group holds the same expectation at once, and their positions in the space show it before any of them speaks.attention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0153A_T_001EntranceEther-Throat6ETHER_THROAT_T6falsemasteryThe site's own order joins, rank and seating and who is permitted to speak first, and the protagonist is fitted into that order rather than overriding it.attention_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0154A_T_001EntranceEther-Throat7ETHER_THROAT_T7falsemasteryThey are heard by people who cannot hear them, and the room's decisions bend toward a voice that did not carry that far.attention_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0155A_T_001EntranceEther-Throat8ETHER_THROAT_T8falsemasteryA gathering acts on what the protagonist wanted and each person in it will tell you afterward it was their own idea.attention_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0156A_T_002CloakingEther-Throat1ETHER_THROAT_T1truenoviceThe edges stop agreeing with the body. The outline slides a hand's width off, colour drains toward whatever is behind, and a watcher's eye keeps sliding past. A sudden movement undoes it.stillness_scaledcastnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0157A_T_002CloakingEther-Throat2ETHER_THROAT_T2falsenoviceThe outline holds through a slow step, and the snap back at the end is quieter than it was.stillness_scaledcastnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0158A_T_002CloakingEther-Throat3ETHER_THROAT_T3falseadeptIt survives a normal walking pace, and what the eye slides onto is a specific thing nearby rather than nothing at all.stillness_scaledflightnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0159A_T_002CloakingEther-Throat4ETHER_THROAT_T4falseadeptA second watcher entering the room does not break it, and the protagonist can be passed at arm's length.stillness_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0160A_T_002CloakingEther-Throat5ETHER_THROAT_T5falseadeptRunning does not break it. The outline drags behind the body rather than snapping back to it.stillness_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0161A_T_002CloakingEther-Throat6ETHER_THROAT_T6falsemasteryThe site helps: the protagonist takes the colour and grain of the actual wall behind them, so the concealment is legibly of that place.stillness_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0162A_T_002CloakingEther-Throat7ETHER_THROAT_T7falsemasteryNobody who is not already looking for them perceives them at all, and the ones who are looking are looking at the wrong place.stillness_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0163A_T_002CloakingEther-Throat8ETHER_THROAT_T8falsemasteryNobody in the gathering can afterward say who was in the room, though every one of them would have said they were watching the door.stillness_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Ether-Throat - The eight rungs
APT_0164A_T_003Illusion - Single TargetEther-Throat3ETHER_THROAT_T3trueadeptDERIVED BASELINE, not authored per-tier. One person's read of the scene is changed rather than the room's attention, and only that person's behaviour shows it. Landed signature this rung must stay recognisable as: One fighter swinging at empty air while everyone else can see the air is empty.attention_scaledflightnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0165A_T_004Illusion - MultipleEther-Throat5ETHER_THROAT_T5trueadeptDERIVED BASELINE, not authored per-tier. A group holds the same wrong belief at once, and their positions in the space show it before any of them speaks. Landed signature this rung must stay recognisable as: A whole group reacting to a different thing each, and none of the things being in the room.attention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0166A_T_005Optical OcclusionEther-Throat5ETHER_THROAT_T5trueadeptDERIVED BASELINE, not authored per-tier. A group holds the same wrong belief at once, and their positions in the space show it before any of them speaks. Landed signature this rung must stay recognisable as: A soft patch of world with a blurred edge, and several people inside it who will not resolveattention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0167A_T_006True VoiceEther-Throat7ETHER_THROAT_T7truemasteryDERIVED BASELINE, not authored per-tier. The caster is not perceived as present at all by anyone not already looking for them. Landed signature this rung must stay recognisable as: A voice with nothing on it - and the whole room learning what they really are in the same second.attention_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0168A_T_007Vocal BiasEther-Throat2ETHER_THROAT_T2truenoviceDERIVED BASELINE, not authored per-tier. The outline holds through a slow step, and the room stays turned for a sentence longer. Landed signature this rung must stay recognisable as: One sentence weighted onto the wrong word, and an answer that arrives already leaning.attention_scaledcastnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0169A_T_008Voice ThrowEther-Throat2ETHER_THROAT_T2truenoviceDERIVED BASELINE, not authored per-tier. The outline holds through a slow step, and the room stays turned for a sentence longer. Landed signature this rung must stay recognisable as: Footsteps in an empty corridor, and someone standing still with a hand at their mouth.attention_scaledcastnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0170A_T_009Confusion AuraEther-Throat4ETHER_THROAT_T4trueadeptDERIVED BASELINE, not authored per-tier. The effect survives movement and a second person entering the room. Landed signature this rung must stay recognisable as: No visible effect at all, and an enemy line coming apart from the inside.attention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0171A_T_010True CloakEther-Throat4ETHER_THROAT_T4trueadeptDERIVED BASELINE, not authored per-tier. The effect survives movement and a second person entering the room. Landed signature this rung must stay recognisable as: A clean absence that walks - no smear, no slide, nothing to catch the eye at all.attention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0172A_T_011Witness VoiceEther-Throat5ETHER_THROAT_T5trueadeptDERIVED BASELINE, not authored per-tier. A group holds the same wrong belief at once, and their positions in the space show it before any of them speaks. Landed signature this rung must stay recognisable as: A flat statement with no weight on any word, from someone who is very good at putting weightattention_scaledimpactnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0173A_T_012Inner VoiceEther-Throat6ETHER_THROAT_T6truemasteryDERIVED BASELINE, not authored per-tier. The site's own social order joins: rank, seating, who is permitted to speak first, and the effect uses that order rather than overriding it. Landed signature this rung must stay recognisable as: Someone who no longer reacts at all when they are being lied to.attention_scaledaftermathnever_emitsnever emits; reads by no_addition and silhouetteD1-27 Ether-Throat T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0174A_W_001Water WhipWater1WATER_T1truenoviceA rope of water pulls out of the nearest channel or jar and runs along the arm's line, holding its shape only while the arm is moving and falling apart the instant it stops.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0175A_W_001Water WhipWater2WATER_T2falsenoviceThe rope holds a beat past the turn and comes from a source the protagonist CHOSE rather than the closest one, so the line of the draw is part of the read.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0176A_W_001Water WhipWater3WATER_T3falseadeptCold enters the last third of the arc. The tip goes matte and then grained, and what it crosses is left with a rime on it.environment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0177A_W_001Water WhipWater4WATER_T4falseadeptTwo ropes on one turn, one from each side, their sources drawn at once from opposite ends of the terrace.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0178A_W_001Water WhipWater5WATER_T5falseadeptThe rope stays out. It hangs after the shoulder stops and coils back on the next turn instead of falling.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0179A_W_001Water WhipWater6WATER_T6falsemasteryThe water comes up carrying the site, silt or salt or ash, so the whip is the colour of the place it was drawn from.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0180A_W_001Water WhipWater7WATER_T7falsemasteryIt is a rope of rain, drawn out of weather rather than out of ground, arriving with dry ground on both sides of it.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0181A_W_001Water WhipWater8WATER_T8falsemasteryThe water table itself is on the end of the arm, and where it was drawn from is a changed shoreline.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0182A_W_002Fluid DodgeWater1WATER_T1truenoviceA skin of water stays behind as an outline for an instant while the body is already elsewhere, so the eye reads two of them for as long as the sheet takes to fall.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0183A_W_002Fluid DodgeWater2WATER_T2falsenoviceThe outline holds long enough to take a strike, and the strike goes through it into wet ground.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0184A_W_002Fluid DodgeWater3WATER_T3falseadeptThe outline freezes as it is left, so what the blow meets is a brittle shell of the protagonist and the shatter is the tell.environment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0185A_W_002Fluid DodgeWater4WATER_T4falseadeptTwo outlines on one movement, left at both ends of the fold, and an attacker has to choose between them.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0186A_W_002Fluid DodgeWater5WATER_T5falseadeptThe outline walks. It takes a step of its own before it falls, which is why the second strike goes to the wrong place too.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0187A_W_002Fluid DodgeWater6WATER_T6falsemasteryThe water for it comes up out of the ground underfoot, so the outline is left standing in a wet socket the site gave up.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0188A_W_002Fluid DodgeWater7WATER_T7falsemasteryIt is left in the rain rather than made of it, and the shape holds in the falling water long after the protagonist has gone.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0189A_W_002Fluid DodgeWater8WATER_T8falsemasteryThe place keeps the outline. A person-shaped standing pool is left where they were and it is still there when the fight is over.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0190A_W_003Mist ScreenWater1WATER_T1truenoviceMist lifts off the ground in a rough disc, thickest where the ground is wettest and thinning where it is not, so the shape of the cover tells you what you are standing on.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T1authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0191A_W_003Mist ScreenWater2WATER_T2falsenoviceThe disc comes up even and holds its height, rising to meet the hands rather than trailing after them.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T2authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0192A_W_003Mist ScreenWater3WATER_T3falseadeptThe cold arrives in it. The mist goes from grey to white and the ground under it crusts, so the cover is a footing hazard as well.environment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0193A_W_003Mist ScreenWater4WATER_T4falseadeptThe screen is held at a chosen height and stays there, so the protagonist can see under it while whoever is standing in it cannot.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0194A_W_003Mist ScreenWater5WATER_T5falseadeptIt stops needing the hands. It drifts where it is sent, holding its edge across the whole encounter space and thinning nowhere.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0195A_W_003Mist ScreenWater6WATER_T6falsemasteryThe site's own water makes it, the spring and the seep and the wet under the floor, and the mist carries the smell of the place.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0196A_W_003Mist ScreenWater7WATER_T7falsemasteryThe valley's air goes white on a gesture, with dry ground visible at both ends of it.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0197A_W_003Mist ScreenWater8WATER_T8falsemasteryThe place keeps its weather. The mist stays after the fight and the ground under it does not dry.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0198A_W_004Water BendWater2WATER_T2truenoviceDERIVED BASELINE, not authored per-tier. The shape holds a beat past the gesture and comes from a source the caster CHOSE rather than the closest one. Landed signature this rung must stay recognisable as: Water doing precisely what two open hands are doing, with no lag at all.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0199A_W_005Cool SurgeWater3WATER_T3trueadeptA low sheet of water runs out at knee height with the cold visible in it, the surface going matte, then grained, then crusting white at the leading edge as it travels.environment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0200A_W_005Cool SurgeWater4WATER_T4falseadeptThe sheet holds its front and freezes what it CROSSES rather than only what it reaches, so the ground behind it is a hazard too.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0201A_W_005Cool SurgeWater5WATER_T5falseadeptIt stops needing the sweep. The sheet goes on across the encounter space and the rime it leaves does not thaw while the fight lasts.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0202A_W_005Cool SurgeWater6WATER_T6falsemasteryThe site gives the water up, the seep under the floor and the wet in the wall, and what freezes carries the place's own silt in it.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0203A_W_005Cool SurgeWater7WATER_T7falsemasteryThe cold arrives as weather. Rain falls already freezing, with dry ground on both sides of it.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0204A_W_005Cool SurgeWater8WATER_T8falsemasteryThe place is left cold. Standing water is ice afterward and the ground stays hard underfoot.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0205A_W_006Undertow PullWater3WATER_T3trueadeptDERIVED BASELINE, not authored per-tier. Cold enters the read: the surface goes matte, then grained, then crusts white at its leading edge as it travels, and a sheet or a bead now holds against gravity. Landed signature this rung must stay recognisable as: A rope of water that closes around the middenvironment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0206A_W_007Healing CurrentWater3WATER_T3trueadeptWater gathers over the wound rather than over the person: a slow clear bead that draws itself flat across the injury, goes cloudy as it works, and thins away clean.vril_spend_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T3authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0207A_W_007Healing CurrentWater4WATER_T4falseadeptThe bead finds the injury without being placed on it, so the protagonist can treat someone who is still moving.vril_spend_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0208A_W_007Healing CurrentWater5WATER_T5falseadeptSeveral wounds at once, and the beads work in the order a physician would have chosen rather than in the order they were found.vril_spend_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0209A_W_007Healing CurrentWater6WATER_T6falsemasteryThe site's own water is used, the spring or the tank or the rain in the cistern, and the treatment is legibly of that place.vril_spend_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T6authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0210A_W_007Healing CurrentWater7WATER_T7falsemasteryContact is no longer needed. The water crosses the ground to the patient while the protagonist's hands stay open at their side.vril_spend_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0211A_W_007Healing CurrentWater8WATER_T8falsemasteryEveryone hurt in the place is treated at once, and what is left is a clean wet floor and a protagonist who needs to sit down.vril_spend_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T8authoreddocs/ability_presentation_slice_payload.json - the authored per-tier read for this ability; grounded in its landed cast identity and in docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - Water - The eight rungs
APT_0212A_W_008Drowning GraspWater4WATER_T4trueadeptDERIVED BASELINE, not authored per-tier. Two states at once. A moving sheet with a frozen edge, or a screen thicker where the ground is wetter and thinner where it is not. Landed signature this rung must stay recognisable as: Clear water on a face that had none, and a hand closing slowly across the environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0213A_W_009Ice WallWater4WATER_T4trueadeptDERIVED BASELINE, not authored per-tier. Two states at once. A moving sheet with a frozen edge, or a screen thicker where the ground is wetter and thinner where it is not. Landed signature this rung must stay recognisable as: A slab of ice with the grain running visibly upward and water already beadenvironment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0214A_W_010Ice PillarWater4WATER_T4trueadeptDERIVED BASELINE, not authored per-tier. Two states at once. A moving sheet with a frozen edge, or a screen thicker where the ground is wetter and thinner where it is not. Landed signature this rung must stay recognisable as: A twisting column of clear ice throwing broken light on everything near itenvironment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0215A_W_011Ice Path / Frost SlideWater5WATER_T5trueadeptDERIVED BASELINE, not authored per-tier. Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Landed signature this rung must stay recognisable as: A track of ice appearing one stride ahead of a runner - or a sinenvironment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0216A_W_012Ocean MemoryWater5WATER_T5trueadeptDERIVED BASELINE, not authored per-tier. Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Landed signature this rung must stay recognisable as: Water that stops reflecting and starts showing - and a figure haenvironment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0217A_W_013Tidal FormWater5WATER_T5trueadeptDERIVED BASELINE, not authored per-tier. Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Landed signature this rung must stay recognisable as: A body the strikes go through, carrying light like a river does.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0218A_W_014Purification WaveWater7WATER_T7truemasteryDERIVED BASELINE, not authored per-tier. Weather. Rain arrives with dry ground on both sides of it and walks where an arm points. Landed signature this rung must stay recognisable as: An ankle-high sheet of clean water travelling outward and taking the wrongness off everything it crosses.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0219A_W_015Mirror SurfaceWater7WATER_T7truemasteryDERIVED BASELINE, not authored per-tier. Weather. Rain arrives with dry ground on both sides of it and walks where an arm points. Landed signature this rung must stay recognisable as: A standing pane of water that reflects the truth of a person instead of their face.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0220A_W_016Flow RedirectWater2WATER_T2truenoviceDERIVED BASELINE, not authored per-tier. The shape holds a beat past the gesture and comes from a source the caster CHOSE rather than the closest one. Landed signature this rung must stay recognisable as: A river changing course along the exact line a hand just drew.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0221A_W_017Moisture DrawWater2WATER_T2truenoviceDERIVED BASELINE, not authored per-tier. The shape holds a beat past the gesture and comes from a source the caster CHOSE rather than the closest one. Landed signature this rung must stay recognisable as: A bright thread of water in the air, and the two ends of it telling you which way it is runningenvironment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0222A_W_018Living WaterWater4WATER_T4trueadeptDERIVED BASELINE, not authored per-tier. Two states at once. A moving sheet with a frozen edge, or a screen thicker where the ground is wetter and thinner where it is not. Landed signature this rung must stay recognisable as: Standing water that walks - it goes around things rather than through themenvironment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0223A_W_019Tidal EquilibriumWater5WATER_T5trueadeptDERIVED BASELINE, not authored per-tier. Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Landed signature this rung must stay recognisable as: Water going out and coming in on its own count, with the figure environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0224A_W_020Watershed SenseWater6WATER_T6truemasteryDERIVED BASELINE, not authored per-tier. The water arrives carrying what the site is made of, silt or salt or ash, so the place's own composition is visible in its colour. Landed signature this rung must stay recognisable as: They stop on a ridge, turn once, and then know which way the whole valley environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and refraction and silhouetteD1-27 Water T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0225B_AL_001Static BurstAir+Lightning3AIR_LIGHTNING_T3trueadeptDERIVED BASELINE, not authored per-tier. Air T3: A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read is what falls out of the cut afterward. Lightning T3: A charge laid on a surface: bright threads across a shallow pool, or hair standing up across a wvril_spend_scaledflighthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Air+Lightning read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0226B_AL_002Plasma FieldAir+Lightning5AIR_LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. Air T5: Rotation enters. A travelling spiral, and everything it crosses stripped clean. Lightning T5: A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Landed signature this rung must stay recognisablevril_spend_scaledimpacthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Air+Lightning read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0227B_AP_001Poisoned MistAir+Poison3AIR_POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. Air T3: A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read is what falls out of the cut afterward. Poison T3: A patch that spreads through soil on its own, with the plants in it dying from the roots up. Landedenvironment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Air+Poison read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0228B_AP_002Toxic CloudAir+Poison5AIR_POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. Air T5: Rotation enters. A travelling spiral, and everything it crosses stripped clean. Poison T5: A front rather than a patch: green turning brown across a whole field, moving at walking pace. Landed signature this rung must stay recognisable as: A green-greenvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Air+Poison read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0229B_AV_001Pollen DriftAir+Vegetation3AIR_VEGETATION_T3trueadeptDERIVED BASELINE, not authored per-tier. Air T3: A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read is what falls out of the cut afterward. Vegetation T3: Thorned growth that holds. It reaches a long way and cannot take a step, and it closes on what environment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Air+Vegetation read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0230B_AV_002Pollen StormAir+Vegetation5AIR_VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Air T5: Rotation enters. A travelling spiral, and everything it crosses stripped clean. Vegetation T5: Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed signature this rung must stay recognisable as: environment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Air+Vegetation read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0231B_EA_001Dust CloudEarth+Air3EARTH_AIR_T3trueadeptDERIVED BASELINE, not authored per-tier. Earth T3: Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Air T3: A cut rather than a push: the air is thin and fast enough to leave a lienvironment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Air read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0232B_EA_002Sand LashEarth+Air5EARTH_AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Earth T5: The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Air T5: Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signatuenvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Air read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0233B_EA_003Desert StormEarth+Air6EARTH_AIR_T6truemasteryDERIVED BASELINE, not authored per-tier. Earth T6: The site answers with its depth. The water table darkens the base of what comes up and the material arrives carrying the place's accumulated time on its face. Air T6: The site's own air joins: the valley wind, the sea breeze, the smoke of the place,environment_scaledaftermathnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Air read together at T6 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0234B_EF_001Metal StrikeEarth+Fire3EARTH_FIRE_T3trueadeptDERIVED BASELINE, not authored per-tier. Earth T3: Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Fire T3: No flame at all where the ability is a field: just air standing wrong commit_scaledflighthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Earth+Fire read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0235B_EF_002Magma TideEarth+Fire5EARTH_FIRE_T5trueadeptDERIVED BASELINE, not authored per-tier. Earth T5: The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Fire T5: Colour climbs past orange into yellow-white and the fuel stops mattering, because the materiacommit_scaledimpacthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Earth+Fire read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0236B_EF_003Volcanic EruptionEarth+Fire6EARTH_FIRE_T6truemasteryDERIVED BASELINE, not authored per-tier. Earth T6: The site answers with its depth. The water table darkens the base of what comes up and the material arrives carrying the place's accumulated time on its face. Fire T6: The site's own fuel joins: the oil in the ground, the peat, the dry season, and tcommit_scaledaftermathhybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Earth+Fire read together at T6 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0237B_EL_001Magnetic PullEarth+Lightning3EARTH_LIGHTNING_T3trueadeptDERIVED BASELINE, not authored per-tier. Earth T3: Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Lightning T3: A charge laid on a surface: bright threads across a shallow pool,vril_spend_scaledflighthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Earth+Lightning read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0238B_EL_002Magnetic LockEarth+Lightning5EARTH_LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. Earth T5: The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Lightning T5: A standing volume of charged air with no cloud and no bolt in it, and everything inside vril_spend_scaledimpacthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Earth+Lightning read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0239B_EP_001Toxic PatchEarth+Poison3EARTH_POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. Earth T3: Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Poison T3: A patch that spreads through soil on its own, with the plants in it environment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Poison read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0240B_EP_002Wither FieldEarth+Poison5EARTH_POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. Earth T5: The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Poison T5: A front rather than a patch: green turning brown across a whole field, moving at walking paenvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Poison read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0241B_EV_001ThornsmenEarth+Vegetation3EARTH_VEGETATION_T3trueadeptDERIVED BASELINE, not authored per-tier. Earth T3: Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Vegetation T3: Thorned growth that holds. It reaches a long way and cannot takeenvironment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Vegetation read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0242B_EV_002Living Earth WallEarth+Vegetation5EARTH_VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Earth T5: The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Vegetation T5: Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is senvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Vegetation read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0243B_EW_001Mud FieldEarth+Water3EARTH_WATER_T3trueadeptDERIVED BASELINE, not authored per-tier. Earth T3: Slabs and tendrils instead of stones, drawn from a few paces out, holding their shape for as long as the hold lasts and still striped with the layers they were lying in. Water T3: Cold enters the read: the surface goes matte, then grained, then crusenvironment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Water read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0244B_EW_002Clay BindEarth+Water5EARTH_WATER_T5trueadeptDERIVED BASELINE, not authored per-tier. Earth T5: The stone stops needing the hand. What is raised stays up after the arm drops, and the trough it was drawn from crosses the whole encounter space. Water T5: Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and environment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Water read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0245B_EW_003Living Earth CathedralEarth+Water6EARTH_WATER_T6truemasteryDERIVED BASELINE, not authored per-tier. Earth T6: The site answers with its depth. The water table darkens the base of what comes up and the material arrives carrying the place's accumulated time on its face. Water T6: The water arrives carrying what the site is made of, silt or salt or ash, so theenvironment_scaledaftermathnever_emitsboth parents non-emittingD1-27 hybrid: Earth+Water read together at T6 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0246B_FA_001Smoke VeilFire+Air3FIRE_AIR_T3trueadeptDERIVED BASELINE, not authored per-tier. Fire T3: No flame at all where the ability is a field: just air standing wrong in a band, with the heat shaped like anatomy rather than like an aura. Air T3: A cut rather than a push: the air is thin and fast enough to leave a line on a surface, and the read environment_scaledflighthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Air read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0247B_FA_002Vril ThunderboltFire+Air5FIRE_AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Fire T5: Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Air T5: Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signature this rung must stayenvironment_scaledimpacthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Air read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0248B_FA_003ThunderheadFire+Air6FIRE_AIR_T6truemasteryDERIVED BASELINE, not authored per-tier. Fire T6: The site's own fuel joins: the oil in the ground, the peat, the dry season, and the fire spreads on the terrain's logic rather than the caster's. Air T6: The site's own air joins: the valley wind, the sea breeze, the smoke of the place, and the shapeenvironment_scaledaftermathhybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Air read together at T6 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0249B_FL_001Charged StrikeFire+Lightning3FIRE_LIGHTNING_T3trueadeptDERIVED BASELINE, not authored per-tier. Fire T3: No flame at all where the ability is a field: just air standing wrong in a band, with the heat shaped like anatomy rather than like an aura. Lightning T3: A charge laid on a surface: bright threads across a shallow pool, or hair standing up across a vril_spend_scaledflighthybrid_partial_emitemits only from the portion contributed by Fire and Lightning, by combustion and incandescence and ionisationD1-27 hybrid: Fire+Lightning read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0250B_FL_002Thunder ArcFire+Lightning5FIRE_LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. Fire T5: Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Lightning T5: A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Lavril_spend_scaledimpacthybrid_partial_emitemits only from the portion contributed by Fire and Lightning, by combustion and incandescence and ionisationD1-27 hybrid: Fire+Lightning read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0251B_FP_001Volatile MixFire+Poison3FIRE_POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. Fire T3: No flame at all where the ability is a field: just air standing wrong in a band, with the heat shaped like anatomy rather than like an aura. Poison T3: A patch that spreads through soil on its own, with the plants in it dying from the roots up. Landeenvironment_scaledflighthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Poison read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0252B_FP_002Combustion WaveFire+Poison5FIRE_POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. Fire T5: Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Poison T5: A front rather than a patch: green turning brown across a whole field, moving at walking pace. Landed signature tenvironment_scaledimpacthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Poison read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0253B_FV_001Ember Trail ComboFire+Vegetation3FIRE_VEGETATION_T3trueadeptDERIVED BASELINE, not authored per-tier. Fire T3: No flame at all where the ability is a field: just air standing wrong in a band, with the heat shaped like anatomy rather than like an aura. Vegetation T3: Thorned growth that holds. It reaches a long way and cannot take a step, and it closes on whatenvironment_scaledflighthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Vegetation read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0254B_FV_002Burning ForestFire+Vegetation5FIRE_VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Fire T5: Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itself is now what is glowing. Vegetation T5: Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed environment_scaledimpacthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Fire+Vegetation read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0255B_LP_001Charged ToxinLightning+Poison3LIGHTNING_POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. Lightning T3: A charge laid on a surface: bright threads across a shallow pool, or hair standing up across a whole group. Poison T3: A patch that spreads through soil on its own, with the plants in it dying from the roots up. Landed signature this rung must senvironment_scaledflighthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Lightning+Poison read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0256B_LP_002Galvanic FieldLightning+Poison5LIGHTNING_POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. Lightning T5: A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Poison T5: A front rather than a patch: green turning brown across a whole field, moving at walking pace. Landed signature this rung mustenvironment_scaledimpacthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Lightning+Poison read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0257B_LV_001QuickbloomLightning+Vegetation3LIGHTNING_VEGETATION_T3trueadeptDERIVED BASELINE, not authored per-tier. Lightning T3: A charge laid on a surface: bright threads across a shallow pool, or hair standing up across a whole group. Vegetation T3: Thorned growth that holds. It reaches a long way and cannot take a step, and it closes on what it finds. Landed signature environment_scaledflighthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Lightning+Vegetation read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0258B_LV_002Living SurgeLightning+Vegetation5LIGHTNING_VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Lightning T5: A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Vegetation T5: Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed signature thienvironment_scaledimpacthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Lightning+Vegetation read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0259B_PV_001WitherbloomPoison+Vegetation3POISON_VEGETATION_T3trueadeptDERIVED BASELINE, not authored per-tier. Poison T3: A patch that spreads through soil on its own, with the plants in it dying from the roots up. Vegetation T3: Thorned growth that holds. It reaches a long way and cannot take a step, and it closes on what it finds. Landed signature this rung must staenvironment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Poison+Vegetation read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0260B_PV_002BloomrotPoison+Vegetation5POISON_VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Poison T5: A front rather than a patch: green turning brown across a whole field, moving at walking pace. Vegetation T5: Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed signature this rung must stayenvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Poison+Vegetation read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0261B_WA_001Mist SurgeWater+Air3WATER_AIR_T3trueadeptDERIVED BASELINE, not authored per-tier. Water T3: Cold enters the read: the surface goes matte, then grained, then crusts white at its leading edge as it travels, and a sheet or a bead now holds against gravity. Air T3: A cut rather than a push: the air is thin and fast enough to leave a line on a environment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Water+Air read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0262B_WA_002Squall LineWater+Air5WATER_AIR_T5trueadeptDERIVED BASELINE, not authored per-tier. Water T5: Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Air T5: Rotation enters. A travelling spiral, and everything it crosses stripped clean. Landed signature thienvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Water+Air read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0263B_WA_003Hurricane CellWater+Air6WATER_AIR_T6truemasteryDERIVED BASELINE, not authored per-tier. Water T6: The water arrives carrying what the site is made of, silt or salt or ash, so the place's own composition is visible in its colour. Air T6: The site's own air joins: the valley wind, the sea breeze, the smoke of the place, and the shape belongs to thenvironment_scaledaftermathnever_emitsboth parents non-emittingD1-27 hybrid: Water+Air read together at T6 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0264B_WF_001Steam BurstWater+Fire3WATER_FIRE_T3trueadeptDERIVED BASELINE, not authored per-tier. Water T3: Cold enters the read: the surface goes matte, then grained, then crusts white at its leading edge as it travels, and a sheet or a bead now holds against gravity. Fire T3: No flame at all where the ability is a field: just air standing wrong in a bancommit_scaledflighthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Water+Fire read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0265B_WF_002Plasma LanceWater+Fire5WATER_FIRE_T5trueadeptDERIVED BASELINE, not authored per-tier. Water T5: Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Fire T5: Colour climbs past orange into yellow-white and the fuel stops mattering, because the material itsecommit_scaledimpacthybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Water+Fire read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0266B_WF_003Plasma ColumnWater+Fire6WATER_FIRE_T6truemasteryDERIVED BASELINE, not authored per-tier. Water T6: The water arrives carrying what the site is made of, silt or salt or ash, so the place's own composition is visible in its colour. Fire T6: The site's own fuel joins: the oil in the ground, the peat, the dry season, and the fire spreads on the terracommit_scaledaftermathhybrid_partial_emitemits only from the portion contributed by Fire, by combustion and incandescenceD1-27 hybrid: Water+Fire read together at T6 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0267B_WL_001Charged PoolWater+Lightning3WATER_LIGHTNING_T3trueadeptDERIVED BASELINE, not authored per-tier. Water T3: Cold enters the read: the surface goes matte, then grained, then crusts white at its leading edge as it travels, and a sheet or a bead now holds against gravity. Lightning T3: A charge laid on a surface: bright threads across a shallow pool, or hairvril_spend_scaledflighthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Water+Lightning read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0268B_WL_002Lightning StormWater+Lightning5WATER_LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. Water T5: Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Lightning T5: A standing volume of charged air with no cloud and no bolt in it, and everything inside it faivril_spend_scaledimpacthybrid_partial_emitemits only from the portion contributed by Lightning, by ionisationD1-27 hybrid: Water+Lightning read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0269B_WP_001Acid SplashWater+Poison3WATER_POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. Water T3: Cold enters the read: the surface goes matte, then grained, then crusts white at its leading edge as it travels, and a sheet or a bead now holds against gravity. Poison T3: A patch that spreads through soil on its own, with the plants in it dying frenvironment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Water+Poison read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0270B_WP_002Acid RainWater+Poison5WATER_POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. Water T5: Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Poison T5: A front rather than a patch: green turning brown across a whole field, moving at walking pace. Laenvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Water+Poison read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0271B_WV_001SwampbindWater+Vegetation3WATER_VEGETATION_T3trueadeptDERIVED BASELINE, not authored per-tier. Water T3: Cold enters the read: the surface goes matte, then grained, then crusts white at its leading edge as it travels, and a sheet or a bead now holds against gravity. Vegetation T3: Thorned growth that holds. It reaches a long way and cannot take a step,environment_scaledflightnever_emitsboth parents non-emittingD1-27 hybrid: Water+Vegetation read together at T3 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0272B_WV_002MarshlandWater+Vegetation5WATER_VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Water T5: Water comes from the SITE rather than the scene, so ground that looked dry gives it up, and what is raised stays raised after the arms drop. Vegetation T5: Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standinenvironment_scaledimpactnever_emitsboth parents non-emittingD1-27 hybrid: Water+Vegetation read together at T5 under the hybrid inheritance rulederived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0273C_L_001Static ChargeLightning3LIGHTNING_T3trueadeptDERIVED BASELINE, not authored per-tier. A charge laid on a surface: bright threads across a shallow pool, or hair standing up across a whole group. Landed signature this rung must stay recognisable as: Blue threads running the fuller of a blade and jumping its guard.vril_spend_scaledflightemitsemits by ionisationD1-27 Lightning T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0274C_L_002Arc StrikeLightning4LIGHTNING_T4trueadeptDERIVED BASELINE, not authored per-tier. A path that jumps once and chooses correctly, armour to armour. Landed signature this rung must stay recognisable as: A bolt that lands, pauses, and then goes looking for the next person.vril_spend_scaledimpactemitsemits by ionisationD1-27 Lightning T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0275C_L_003Tesla FieldLightning5LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Landed signature this rung must stay recognisable as: Hair-thin discharges in the air connected to nothing, and every device inside them failing.vril_spend_scaledimpactemitsemits by ionisationD1-27 Lightning T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0276C_L_004Resonance CollapseLightning5LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Landed signature this rung must stay recognisable as: A wall shivering in one small place, and then opening exactly there.vril_spend_scaledimpactemitsemits by ionisationD1-27 Lightning T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0277C_L_005Electromagnetic PulseLightning7LIGHTNING_T7truemasteryDERIVED BASELINE, not authored per-tier. The strike is called rather than thrown, arriving from above and too straight to be weather. Landed signature this rung must stay recognisable as: One white flare with no heat, and then a very large silence.vril_spend_scaledaftermathemitsemits by ionisationD1-27 Lightning T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0278C_L_006Resonance MatchLightning5LIGHTNING_T5trueadeptDERIVED BASELINE, not authored per-tier. A standing volume of charged air with no cloud and no bolt in it, and everything inside it failing at once. Landed signature this rung must stay recognisable as: Incoming lightning stopping in the air a pace short of them.vril_spend_scaledimpactemitsemits by ionisationD1-27 Lightning T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0279C_L_007Field SenseLightning6LIGHTNING_T6truemasteryDERIVED BASELINE, not authored per-tier. The site conducts. The ore body, the wet cave wall, the iron in the building, and the path is the place's own wiring. Landed signature this rung must stay recognisable as: They rub their fingertips together and then say how long until the storm.vril_spend_scaledaftermathemitsemits by ionisationD1-27 Lightning T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0280C_L_008Static TouchLightning2LIGHTNING_T2truenoviceDERIVED BASELINE, not authored per-tier. A visible thread that reaches a pace and prefers the wet ground under it. Landed signature this rung must stay recognisable as: One knuckle laid against something, and a blue snap.vril_spend_scaledcastemitsemits by ionisationD1-27 Lightning T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0281C_P_001Toxin ApplicationPoison3POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. A patch that spreads through soil on its own, with the plants in it dying from the roots up. Landed signature this rung must stay recognisable as: A wet-looking dulled edge with the oil beading on it instead of running.environment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0282C_P_002Paralytic CloudPoison3POISON_T3trueadeptDERIVED BASELINE, not authored per-tier. A patch that spreads through soil on its own, with the plants in it dying from the roots up. Landed signature this rung must stay recognisable as: A pale cloud that runs downhill instead of downwind.environment_scaledflightnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T3derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0283C_P_003Curative ReversalPoison5POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. A front rather than a patch: green turning brown across a whole field, moving at walking pace. Landed signature this rung must stay recognisable as: Colour coming back to the hands before the face.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0284C_P_004Corruption SpreadPoison5POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. A front rather than a patch: green turning brown across a whole field, moving at walking pace. Landed signature this rung must stay recognisable as: A grey bloom that crosses from one body to the next on contact and keeps going.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0285C_P_005Master ToxicologyPoison7POISON_T7truemasteryDERIVED BASELINE, not authored per-tier. Rain that arrives already wrong, smoking off armour across a whole area. Landed signature this rung must stay recognisable as: They stop measuring, and everything they make gets stronger.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T7derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0286C_P_006Bidirectional ReagentPoison5POISON_T5trueadeptDERIVED BASELINE, not authored per-tier. A front rather than a patch: green turning brown across a whole field, moving at walking pace. Landed signature this rung must stay recognisable as: The same compound going into two people and doing opposite things.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0287C_P_007Bioalchemy SensePoison6POISON_T6truemasteryDERIVED BASELINE, not authored per-tier. The site supplies it. The tailings, the stagnant water, the rot already in the ground, and the poison is the place's own. Landed signature this rung must stay recognisable as: They put a cup down without drinking from it and do not say why.environment_scaledaftermathnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0288C_P_008Reagent MixPoison2POISON_T2truenoviceDERIVED BASELINE, not authored per-tier. A thrown flask's worth: a small stain that smokes for a moment and stops. Landed signature this rung must stay recognisable as: A bench, a mortar and a row of stoppered vials at the end of it.environment_scaledcastnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0289C_P_009Toxic AuraPoison4POISON_T4trueadeptDERIVED BASELINE, not authored per-tier. Airborne. A volume with visible edges that stays where it is put and makes people cough before they notice it. Landed signature this rung must stay recognisable as: A haze that walks with its caster and fouls anything shot through it.environment_scaledimpactnever_emitsnever emits; reads by scattering and wetting_darkening and occlusionD1-27 Poison T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0290C_V_001EntangleVegetation4VEGETATION_T4trueadeptDERIVED BASELINE, not authored per-tier. A woven volume: a wall or a thicket that closes its own holes while it is being hit. Landed signature this rung must stay recognisable as: Whatever happens to be growing there coming up and taking hold - different plants in every place.environment_scaledimpactnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0291C_V_002Living ShieldVegetation4VEGETATION_T4trueadeptDERIVED BASELINE, not authored per-tier. A woven volume: a wall or a thicket that closes its own holes while it is being hit. Landed signature this rung must stay recognisable as: A wall made of real green growth that sheds leaves when it is hit.environment_scaledimpactnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0292C_V_003Forest CallVegetation5VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed signature this rung must stay recognisable as: Real local animals arriving and fighting like animals, not like servants.environment_scaledimpactnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0293C_V_004Bloom PulseVegetation5VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed signature this rung must stay recognisable as: Everything green flowering at once, out of season, in a wave.environment_scaledimpactnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0294C_V_005World Tree AspectVegetation8VEGETATION_T8truemasteryDERIVED BASELINE, not authored per-tier. The place becomes forest and stays forest, and the world afterward has to route around it. Landed signature this rung must stay recognisable as: Someone rooted where they stand with canopy light falling through nothing.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T8derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0295C_V_006Symbiotic BondVegetation5VEGETATION_T5trueadeptDERIVED BASELINE, not authored per-tier. Bare ground goes fully overgrown in seconds, and the growth starts helping whoever is standing in it. Landed signature this rung must stay recognisable as: A green tether that runs bright in both directions by turns, and nobody ends up ahead.environment_scaledimpactnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T5derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0296C_V_007Verdant CommunionVegetation6VEGETATION_T6truemasteryDERIVED BASELINE, not authored per-tier. The site's own flora answers, so what comes up is the species that actually belong to that place and the region is legible in the growth. Landed signature this rung must stay recognisable as: They touch trunks in passing without looking at them.environment_scaledaftermathnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T6derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0297C_V_008Plant CallVegetation2VEGETATION_T2truenoviceDERIVED BASELINE, not authored per-tier. Several shoots on the same gesture, and the ground breaking in a line rather than a point. Landed signature this rung must stay recognisable as: Undergrowth opening a path with nothing cut, and closing again behind them.environment_scaledcastnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T2derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.
APT_0298C_V_009Living WalkerVegetation4VEGETATION_T4trueadeptDERIVED BASELINE, not authored per-tier. A woven volume: a wall or a thicket that closes its own holes while it is being hit. Landed signature this rung must stay recognisable as: A human-shaped thing of woven green that is still putting out leaves while it fights.environment_scaledimpactnever_emitsnever emits; reads by occlusion and wetting_darkening and silhouetteD1-27 Vegetation T4derived_baselinederived from docs/D1-27_ELEMENT_VISUAL_LAW.md - The families - the rung named in law_rung_ref - plus this ability's own landed signature_read. NOT authored per-tier: tiers above this row are declared backlog.

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